A handheld sphere-shaped digital game device inhabited by "Air Planeteers" - tiny creatures who live, interact, reproduce, and die according to rules of the game's virtual ecosystem and player's actions.
Players add creatures by trading or fighting with other players. When new creatures enter the world, the balance changes, and the world has to re-adapt.
With Myriel Millicevic, thanks to Vicror Zambrano, part of IDII, Italy
Game Design, Service Design, Prototyping, Gestrual Interface